Skip to content
Emberfall opens in
Systems Wiki

Upgrading Items

Forge stronger gear by gathering aether, crafting it into a usable form, and binding new attributes to your equipment. This is the full progression loop, from the first shard you pull out of a lava vein to the final tier of a fully rolled item.

Aether Shard The base material — earned by mining or by killing elite monsters.
Large Aethernite Crafted from 5 Aether Shards. Powers the Rarity Upgrade module.
Rarity Upgrade Reroll, upgrade, or disenchant attributes on equipped-grade items.
How the loop works: farm aether shards → craft Large Aethernite at any crafting station → use the Rarity Upgrade module to enchant, reroll, or disenchant your gear.

Overview

Item upgrading in Valyria is a three-stage progression. Each stage feeds the next, so a steady supply of aether is what keeps your gear improving.

Gather Aether Shards

Hunt elite monsters and loot shards from their corpses, or mine lava veins scattered across the map with a pickaxe.

Craft Large Aethernite

Visit any crafting station in a main city and convert 5 Aether Shards into 1 Large Aethernite — the refined form the Rarity Upgrade module accepts.

Upgrade at the Rarity Module

Open the Rarity Upgrade window to enchant new attributes onto an item, reroll an existing attribute, or disenchant the item to recover aether shards.

Aether Shards

Aether Shards are the base currency of the upgrade system. There are two ways to obtain them — pick whichever fits your playstyle, or combine both for faster progression.

Elite Monsters

Killing an elite version of a monster has a chance to drop Aether Shards. Elites are marked with a star skull (one, two, or three stars depending on their tier); higher-tier elites drop more shards on average.

Lava Holes (Mining)

Active lava veins are spread across the map and can be mined with a pickaxe. Every successful mine yields between 1 and 5 shards, scaling with your Mining skill and the quality of your pick.

Tip: mining also trains the Mining skill, which permanently raises your yield and lowers the number of attempts a vein takes to break. Elite hunting is faster gold-per-hour, but mining scales harder long-term.

Mining

Mining requires an active lava vein and a pickaxe. Each vein takes several attempts to break — your Mining skill reduces the required attempts and increases the chance each strike succeeds. There are two workflows depending on which pouch you use.

Mining Pouch

A regular Mining Pouch stores shards as you mine, keeping your backpack clean. You still need to use your pickaxe directly on the lava vein.

Golden Mining Pouch

Put any pickaxe inside the pouch and you can right-click the lava vein directly — the pouch will automatically use the best pick it contains. Faster cycles and the pouch picks up the shards itself.

Important: you cannot mine inside protection zones, and there is a short login cooldown before you can start mining. Failed swings produce a "you failed to mine the ore" message — keep striking. See the full Mining page for node drop tables, pick efficiency and skill progression.

Picks & Where to Buy Them

Higher-tier picks raise your effective mining chance and add bonus shard rolls per successful mine. All upgraded picks are sold by Uzgod, the dwarven blacksmith in Kazoordon. Each pick has a Mining skill requirement.

Pick Item ID Requirement Mining Multiplier Shard Bonus Price (Uzgod)
Pick 2553 — 1.00x 0 —
Advanced Pick 6495 25 Mining Skill 1.15x +12 25,000 gold
Modified Pick 6496 40 Mining Skill 1.20x +22 100,000 gold
Enhanced Pick 6497 55 Mining Skill 1.25x +32 250,000 gold
Golden Pick 6498 70 Mining Skill 1.30x +42 500,000 gold
How to buy: speak to Uzgod in Kazoordon and say the pick name (for example, "advanced pick"). He will refuse the sale if your Mining skill is below the requirement.

Crafting Large Aethernite

Aether Shards by themselves cannot upgrade gear — they must first be refined. Crafting stations are found in every main city; right-click one to open the crafting window.

Recipe

5 Aether Shards → 1 Large Aethernite. Apprentice-tier recipe, 100% success chance, no gold cost.

Disenchantment Rune

Optional companion recipe: 5 Disenchantment Shards → 1 Disenchantment Rune. Required to disenchant attributes off an item. Note this craft has a low base success chance, so expect to consume extra shards.

Crafting skill matters: the Crafting skill increases the success chance of all recipes. Even small skill gains pay off on low-base recipes like the Disenchantment Rune.

The Rarity Upgrade Module

Open the Rarity Upgrade window and place an upgradeable item inside. The module exposes three actions depending on the state of the item.

Upgrade Binds a new attribute to the item, or promotes an existing attribute to a higher tier once the item already has the maximum number of attributes for its rarity.
Reroll Replaces one of the item's existing attributes with a different one rolled from the item's attribute pool. The new attribute's tier is rolled fresh.
Disenchant Removes attributes from the item and returns Aether Shards in exchange. Useful for recovering material from gear you no longer need.
Locking and boosted chance: you can lock individual attributes at a cost of 5 Valyria Crowns per locked attribute to protect them from a reroll or disenchant. You can also toggle Boosted Chance — this doubles the cost of the action but significantly raises the success rate.

Reroll Costs

Reroll cost scales with the item's current rarity. The higher the rarity, the more expensive the action and the lower the base success chance.

Rarity Gold Large Aethernite Base Chance Boosted Chance
1 800 5 25% 35%
2 2,400 12 20% 28%
3 7,200 24 15% 22%
4 21,600 48 10% 15%
5 64,800 96 5% 8%
Boosted cost: using Boosted Chance multiplies the gold and aether cost by 2x. The chance shown above is the resulting success rate.

Upgrade Costs

Upgrades cost more aether than rerolls at the same rarity because they add power to the item rather than swap it. The "Rarity" column refers to the target rarity (the rarity you are upgrading into).

Target Rarity Gold Large Aethernite Base Chance Boosted Chance
1 800 12 25% 35%
2 2,400 24 20% 28%
3 7,200 48 15% 22%
4 21,600 96 10% 15%
5 64,800 192 5% 8%
Two phases: while the item has fewer attributes than its classification allows, an upgrade adds a new attribute. Once it is full, further upgrades promote a random attribute's tier (up to the item's classification cap).

Disenchant

Disenchanting strips attributes from an item and refunds Aether Shards. It costs gold and one Disenchantment Rune per attempt, and the success chance scales with how many attributes you are trying to remove at once — the more attributes, the harder it is.

Cost by Item Classification

Classification Gold Material Shards Returned (per attribute)
1 200 1 Disenchantment Rune 2 - 4 shards
2 600 1 Disenchantment Rune 4 - 6 shards
3 1,800 1 Disenchantment Rune 8 - 12 shards
4 5,400 1 Disenchantment Rune 12 - 20 shards
5 16,200 1 Disenchantment Rune 20 - 30 shards

Success Chance by Attribute Count

Attributes Removed Base Chance Boosted Chance
1 attribute 50% 75%
2 attributes 40% 65%
3 attributes 30% 55%
4 attributes 20% 45%
5 attributes 10% 35%
Locking still applies: any attribute you lock is excluded from the disenchant. Only unlocked attributes are rolled for removal, and the success chance is computed from the number of unlocked attributes on the item.
Top Players
No players yet
Power Gamers Today
No data yet

Discord

Join our community!

Join Discord

Live Streamers

Nobody is streaming right now.

Server Status

ONLINE
Last checked: just now
0 Players Online
Emberfall --:--:-- --
Emberfall opens in --d --h --m --s
Nov 25, 2026 - 18:00 UTC